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How to use custom hair in skyrim npc editor
How to use custom hair in skyrim npc editor












how to use custom hair in skyrim npc editor
  1. #HOW TO USE CUSTOM HAIR IN SKYRIM NPC EDITOR HOW TO#
  2. #HOW TO USE CUSTOM HAIR IN SKYRIM NPC EDITOR MOD#
  3. #HOW TO USE CUSTOM HAIR IN SKYRIM NPC EDITOR SKIN#

This is essentially what the Unique Character mod does. When you apply the WNAM to an NPC record, you override its racial one.

#HOW TO USE CUSTOM HAIR IN SKYRIM NPC EDITOR SKIN#

The armor-addons associated with them attach a mesh and skin texture swap to each body part. The base body has all the body parts needed (body, hands, feet, tail for beasts). From what I understand, the basic idea behind the WNAM (Worn Armor) record is that it acts as the base body for a particular race. It seems like you're making this more complicated than it should be. Ive never used skyproc before but its available now and working on SSE, so im going to attempt it anyway lol. Maybe I can write that into the skyproc patcher to handle all the things & grab the right textures. So a white Khajiit might not get the right color meat & potatoes, unless its aware somehow that the body is a certain color? Or minimally I avoid color changes around the groin lol. Also im not sure how sos would know what texture set to use beyond the race, it doesnt have variations built in beyond that accept for afflicted and vamp/wolf. I might have to tinker to get the schlongs to match though, SAM & SOS overcome the texture limit by putting the feet on the body texture which is different than vanilla. Plus even after they've all been dispersed and randomized, there is an in game MCM to change it on any character and customize them live, save, and backup. I think I might use skyproc and (EBD - EveryBodys Different Redone) with that I can disperse as many different texture variations as I like with different hair, scars, tattoos, nipples, features, muscles, etc, and also the player character will have unique textures too. I may just scrap it and make a custom race, or find another way for this. I guess Unique Character mod allows total customization for all the things, but seems maybe overkill for just the player character.

#HOW TO USE CUSTOM HAIR IN SKYRIM NPC EDITOR HOW TO#

Im unsure how to patch the SOS style esp's to have them recognize the player only setup, or patch the Unique Character esp. I found a batch file that collected everything and distributed mesh/tex to the folders the esp wanted, the body texture its a bit different directory structure than sos/sam, it repeated the body texture in the feet folders, and tail folders for example.

how to use custom hair in skyrim npc editor

Seems like overkill just for the player character, its about 1gig lol. Then in that Armor record it calls all the armatures per race/style, and those armor addons call the unique mesh & texture sets for female/male of all player options race/vamp/wolf, a body, feet, hands, head, tail directory for each possible option. The (Unique Character.esp) didnt make a custom race though, it used a custom armo attached to the Player Prisoner NPC record. I noticed the schlong texture as listed in the nif was not the one being loaded(was not where listed), instead using the texture as detailed in the. Its setup as SOS as an ESM, with esp for each schlong type having texture set & size tweaks for the additional races.

how to use custom hair in skyrim npc editor

The esp uses a base texture set, & different texture set per race for the diff. nif or swap textures from the list in the.














How to use custom hair in skyrim npc editor